• US Sailing Home |
  • Join US Sailing |
  • Sitemap |
  • Donate |
  • Media |
  • Calendar |
  • Store |
  • Contact Us |
Sign Up Facebook Twitter LinkedIn YouTube RSS Feed
login

 

  • Membership
  • College
  • Racing
  • Olympics
  • Rules & Officials
  • Offshore
  • Training
  • Adaptive Sailing
  • About Us
  • Championships
 Purchase
benefits 
resources
result
College Home
About College Sailing
Purchase a College Membership
ICSA Current Schedule
TechScore: Regatta Results
ICSA Facebook
ICSA Twitter
Sail1 Design ICSA Team Race Rankings
Sailing World's College Rankings
Sailing World's Conference Rankings
Team Racing Tips
Chalk It Up To 500
 > Racing > College Membership > Team Racing Tips > Game Plan- 1/2/X

Game Plan- 1/2/X

    Let’s consider the 1/2/X.  When one team controls first and second place, it is very difficult for the opposing team to break through.  If first and second play their race right they will cover third and fourth, balancing  their respective pairs so that they ensure they finish first and second across the finish line.  If first and second split sides, balance is important when covering their opponents and coming back to the middle further up the beat.  If a wind shift occurs, one of the pairs will benefit and be further upwind.  In order to regain balance, the windwind boat in the further upwind pair will have to slow their pair and even out the two team mates upwind.   Balance is illustrated in figure 5.  In situation I, first and second are evenly ahead of opponents in third and fourth.  In situation II, the pairs become unbalanced by a wind shift favoring port tack.  Therefore it is up to the teammate in first place on port tack to slow down/balance back the opponent who has now moved into second place as a result of the wind shift. 

    If the teammate in first does this effectively, a renewed balance shall be achieved, as in situation III.  If the pairs were to become unbalanced again, and a 1/3/X combination were to result, another option would be to place second between  the 1/3 passback, converting the dangerous 1/3/X combination back to the stable 1/2/X. 

    The 1/3/X combination is quite volatile.  Take the example of 1/3/6.  This means the opposition has 2/4/5.  Whichever team performs a passback first will convert its score to one of the stable combinations. Just as the 1/3/6 team hopes to perform a passback on second and convert to a 1/2/X, second and fourth of the opposing team also hope to make their own passback on third, converting to a 2/3/4.

Your Partners:

icsa college logo

US Sailing new logo


US Sailing is a 501(c) 3 organization. 2010©, United States Sailing Association . Privacy policy .


Membership
Join or Renew
Individual & Family
Organizations
Corporate
College
Benefits
Insurance
FAQs

Media
Sailor of the Week
Videos
eUS Sailing
News

Donations
Ways to Give
Give Online
Annual Report
US Sailing Foundation
Race Officialships

Tools
Contact Us
Member Services
My US Sailing
Member Lookup
Store

Offshore
IRC
ORR
PHRF
Portsmouth Yardstick
Safety at Sea
Sail Numbers
Offshore News
Certified Measurers
Committees & Councils

Officials
Judge
Race Officers
Umpires
SOARS
Race Officialships

Rules
RRS 2009-2012
Prescriptions
Appeals
Simplified SI's
Committee

Racing
Championships
Junior Olympics
One Design
Windsurfing
Multihull
Adaptive Sailing
High School Sailing
College Sailing
Team Racing
Match Racing

Olympics
US Sailing Team 
Development Team
Youth World Team
Media
Support & Sponsorship

Training
Getting Started
Instructors and Teaching
Where to Sail
Course Calendar
Online Learning
Program Management

About Us
History
Careers
Awards
Bylaws
Directory
Financials
Annual Meetings
US Sailing Foundation
Sailor Athlete Council